I never cease to be amazed at the modding community's ability to make PC games bigger, better, and in many cases weirder. But the love shown by modder KingDavidW to Arkane's pre- hack 'n' slash Dark Messiah of Might and Magic goes above and beyond. As recently outlined in a on ModDB, rummy meet KingDavidW has been actively working with —Dark Messiah's publisher—and Nvidia to bring a swathe of mods and modding tools to the 2006 action joy rummy game. Now, that collaboration has begun to yield fruit.
KingDavidW leads with details regarding the collaboration between themselves and Ubisoft/Nvidia, which feeds into numerous mods currently being created by the game's modding community. "The official support we've had from the Ubisoft and Nvidia partnership has allowed us to reach heights we never thought we could in our work here," he writes, noting that "Our contacts at Ubisoft have been fighting for us to bring everything we can think of to this amazing community".
Finally, the modders have sort-of released a for Dark Messiah. This is still technically unfinished and hasn't been added to ModDB yet, but the modders have made it available on Github for public testing,. KingDavidW says that "all the main kinks should be ironed out for a playable experience" but that the team needs to "refine" the levels to make them ideal for co-op play. Regardless, I can easily imagine how much fun Dark Messiah must be in co-op, what with its bevy of physics-based traps and spells. Who fancies a game of keepie-uppies with a ragdoll orc?
You can read the full update. Although most of these projects remain unfinished, it is nonetheless an impressive amount of work from the Dark Messiah modding community, and KingDavidW is themselves taken aback by how it has all fallen into place. "To see it all come together has been very emotional for us" he writes. "We're walking into a new era for Dark Messiah."